Playstation 3 Hacks for H1Z1 are now available
H1Z1 integrates a Battle Royale mode popular with gamers – directly inspired by the novel by Koshun Takami, but also and especially the mod directed by Brendan Green for Arma 2 and 3 (amateur) until he joined staff of the Daybreak Game studio.
Directly inspired by the novel of the same name signed by Japanese Koshun Takami, Battle Royale is based on a simple rule: a handful of participants abandoned in a confined space (Japanese students on an island in the novel) whose sole purpose is to impose itself as the last survivor of the group… assuming so to eliminate his cronies or at least of survive them while they kill each other between them. A ‘game’ having already made the object of several adaptations, in the cinema or in manga, and that easily finds its place in video games of survival.
DayZ, the title of Bohemia, thus proposes a mod “Battle Royale” originally designed for Arma 2 and then adapted for Arma 3 and DayZ Standalone. Known, the mod conducted amateur by a player, Brendan Greene (known as PLAYERUNKNOWN), and its creation clearly met a real success in the Community (he claims 200 000 downloads for 50 000 active players each month). To the point of attracting the attention of fire Sony Online, interested in the idea of integrating a “Battle Royale” mode in H1Z1.
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Sony Online become Daybreak Game could easily develop its own version of this Battle Royale, without the support and authorization of the modder. But we know the very fond ‘community stories’ studio and so very prompt support. Without doubt both to take advantage of the (small) reputation of Brendan Greene, but also “to do things correctly”, John Smedley, CEO of the studio, so took contact with Brendan Greene “to discuss. The young developer, who has worked for more than a year and a half on his mod without being able to market it (Bohemia the forbidden), therefore hoped to scrounge a few dollars to John Smedley for the use of its name in H1Z1. Rather unexpectedly, the CEO of Daybreak Game offered him a position of consultant within his studio. This is a great opportunity to get some playstation 3 hacks for H1Z1 for free.
Today, the Battle Royal mode is particularly popular among H1Z1 players, the Daybreak Game studio based clearly some hope in its monetization and as a (young) member of the development team, Brendan Greene participated in the series of video “meeting with the dev of H1Z1″ to outline his career and clarify his projects.
Known, in H1Z1, the Battle Royale mode encourages so a handful of players to compete in an area close for tens of minutes and the last survivors are rewarded. To spice up the clashes, the tournament is punctuated by air drops allowing survivors to collect weapons and medical equipment… but at their own risk because the aircraft can also sometimes drop bombs.
And to avoid fighting long-term displacement and that participants simply to avoid, the combat zone is gradually invaded a toxic gas gradually reducing respirable areas until the card is totally toxic. At the end of the Battle Royale, the last survivors are therefore forced to confront (even if some try to cooperate or militate for a non-violent approach to the Battle Royale… more often in vain).
At this point, according to Brendan Greene, Battle Royale of H1Z1 mode is not yet finalized and still will receive regular updates and adjustments. Mode should thus soon offer a best matchmaking to better balance the clashes, survivors could benefit from more vehicles (motorcycles for example, but not aerial vehicles deemed too powerful) and above all, the mode could integrate zombies to complicate the experience of survivors… What do competitive players during the alpha of H1Z1.